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Active Matter Medkit Cycle Guide

How the current automatic healing cycles affect timing and risk in a raid.

Healing now has commitment

The official 0.4.0.84 notes say medkits heal in small automatic cycles, consuming 50 medicine each cycle. The process can be stopped, but interruption can lose part of the medicine; excess healing is redistributed to other damaged body parts.

Practical use

Heal from cover instead of treating a medkit as an instant reset. Decide whether the position is secure enough to finish a cycle, then reassess your supplies before taking another fight.

Version note

This independently written guide summarizes current official update information. Check the live game client and official notes before making a high-risk decision, because live-service rules can change.

Independent guide based on supplied research and current official information.